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Mirumoto House Guard/Meta

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RPG Information Edit

Mirumoto House Guard

Mirumoto House Guard

Mirumoto House Guard

Statistics Edit

Air 3 Earth 3 Fire 3 Water 3 Void 3
Reflexes 3 Stamina 3 Agility 3 Strength 3
Awareness 3 Willpower 3 Intelligence 3 Perception 3

Important Statistics Edit

Attack 6k3
Damage 6k2
TN to be Hit 20 (30 in armor)
Wounds 6: -0
12: -1
18: -2
24: -3
30: -4
36: Down
42: Out
48: Dead

Noteworthy Skills Edit

Archery 3
Kenjutsu 3
Horsemanship 3

Special Abilities Edit

  • Daisho Technique : already factored into TN to be hit.
  • 2 Attacks per turn.
  • May spend Void point to help or hinder spells targeting them.

Major References Edit

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