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Legend of the Five Rings Roleplaying Game, Third Edition

From L5r: Legend of the Five Rings

Legend of the Five Rings: Third Edition

Legend of the Five Rings: Third Edition was the core rulebook for Third Edition of the Legend of the Five Rings roleplaying game.

Contents

[edit] Credits

  • Writing: Rich Wulf, Shawn Carman, Seth Mason, Brian Yoon, Fred Wan.
  • Editor: D.J. Trindle, Katie Yates.
  • Additional Work: Rob Vaux.
  • Creative Director: Mark Jelfo.
  • Art Director: Jim Pinto
  • Graphic Designer: Nate Barnes, Mario Rivas, Rodney Saenz.
  • Cover Artist: Nate Barnes.
  • Interior Artists: Christopher Appel, Steve Argyle, Matthew S. Armstrong, Drew Baker, Beet, John Donahue, Al Eremin, Carl Frank, David Hudnut, Llyn Hunter, Hugh Jamieson, April Lee, Michael Kaluta, Michael Komarck, Malcolm McClinton, Tony Moseley, Lee Moyer, William O'Connor, Jim Pavelec, Brad Williams.
  • Cartographer: Bertrand Bess
  • Chief of Operations: Maureen Yates.
  • Brand Manager: Raymond Lau.
  • Production Manager: Mary Valles.
  • Original Concept: John Zinser.

[edit] Contents

[edit] Book of Earth (page 8)

Koto
Bayushi Courtier
Agasha Miyoshi
  • Time and Seasons
    • Time in Rokugan
  • Lore of the Land
    • Climate
    • Flora
    • Fauna
  • The Clans
    • Crab Clan
    • Crane Clan
    • Dragon Clan
    • Lion Clan
    • Mantis Clan
    • Phoenix Clan
    • Scorpion Clan
    • Unicorn Clan
    • Minor Clans
    • Imperial Families
    • Ronin
    • Prominent Ronin Families
    • Brotherhood of Shinsei
    • Shadowlands

[edit] Book of Water (page 80)

Akodo Bushi
  • The Game of Twenty Questions
  • General Game Mechanics
    • Roll & Keep
    • Rings & Traits
    • Skills
    • Clan, Family & School
    • Character Points
    • Advantages & Disadvantages
    • Honor
    • Glory & Status
    • Heritage
    • Insight Rank & School Rank
    • Advanced Characters
  • Using Skills
    • Making Skill Rolls
    • Learning New Skills
    • Emphasis
    • Mastery Abilities
    • High Skills
Moto Bushi
  • Skill List
    • Merchant Skills
    • Bugei Skills
    • Low Skills
  • Advantages
  • Disadvantages
  • Example Character Creation
  • Schools of the Crab Clan
  • Schools of the Crane Clan
  • Schools of the Dragon Clan
  • Schools of the Lion Clan
  • Schools of the Mantis Clan
  • Schools of the Phoenix Clan
  • Schools of the Scorpion Clan
  • Schools of the Unicorn Clan
  • Imperial Schools
  • Schools of the Minor Clans
  • Ronin Schools
  • Rokugani Names
  • Heritage Tables

[edit] Book of Fire (page 156)

Hida Bushi
  • Basic Die Rolls
    • "Exploding" Dice
    • Ten Dice
  • Types of Rolls
    • Skill Rolls
    • Raw Trait Rolls
    • Raw Ring Rolls
    • Spell Casting
    • Contested Rolls
    • Combat
  • Raises
    • What is a Raise?
  • TN Modifiers
    • Blinded
    • Darkness
    • Deafened
    • Going Without Sleep
    • Going Without Air
  • Poison and Disease
    • Specific Poisons/Diseases
  • Metsubishi
    • Poison Metsubishi
    • Crafted Metsubishi
    • Improvised Metsubishi
  • Void Points
    • Other Uses for Void Points
  • Combat Resolution
    • Skirmishes
    • The Combat Round
    • Attack and Defense
    • Wounds
    • Healing
    • Combat Postures
    • What Can I Do In A Round?
    • Raises
    • TN Modifiers
  • Special Combat Situations
    • Grappling
    • Iaijutsu Duels
    • Ranged Attacks
    • Unarmed Combat
  • Armor
Armor Piercer Arrow
Daikyu
No-Dachi
Naginata
Katana
Mirumoto Narumi
  • Mass Battle
    • Resolving Battles
    • Step One: Declaration
    • Step Two: Tides of Battle
    • Step Three: Determination
    • Step Four: Resolution
    • Special Rules: Naval Battle
    • Special Rules: Fighting in the Shadowlands
    • After the Battle
    • Battle Opportunities
  • Experience and Character Progression
    • Experience Points
    • Characer Progression
    • Awarding Experience Points

[edit] Book of Air (page 212)

Shugenja
  • The Way of the Kami
  • Cosmology, Spirit Realms and the Afterlife
  • Nemuranai
    • Nemuranai Rules
  • Spells and Magic
    • Learning a Spell
    • Innate Abilites
    • Casting a Spell
    • Range and Area of Effect
    • Ritual Magic
    • Affinity/Deficiency
    • Concentration Levels and Duration
    • Raises
Isawa Shugenja
  • Universal Spells
    • Importune
    • Sense
  • Air Spells
    • Mastery Level 1
    • Mastery Level 2
    • Mastery Level 3
    • Mastery Level 4
    • Mastery Level 5
    • Mastery Level 6
  • Earth Spells
    • Mastery Level 1
    • Mastery Level 2
    • Mastery Level 3
    • Mastery Level 4
    • Mastery Level 5
    • Mastery Level 6
  • Fire Spells
    • Mastery Level 1
    • Mastery Level 2
    • Mastery Level 3
    • Mastery Level 4
    • Mastery Level 5
    • Mastery Level 6
  • Void Spells
    • Mastery Level 1
    • Mastery Level 2
    • Mastery Level 3
    • Mastery Level 4
    • Mastery Level 5
    • Mastery Level 6
  • Water Spells
    • Mastery Level 1
    • Mastery Level 2
    • Mastery Level 3
    • Mastery Level 4
    • Mastery Level 5
    • Mastery Level 6
Tattooed Monk
Undead
  • Shadowlands Powers
    • Minor Shadowlands Powers
    • Major Shadowlands Powers
    • Greater Shadowlands Powers
    • Natural Shadowlands Creatures
    • Deformities
    • Scarification
    • Tea of Jade Petals and Shadowlands Powers
    • Minor Shadowlands Powers
    • Major Shadowlands Powers
    • Greater Shadowlands Powers
  • Maho
  • Maho Spells
    • Mastery Level 1
    • Mastery Level 2
    • Mastery Level 3
    • Mastery Level 4
    • Mastery Level 5

[edit] Book of Void (page 272)

Nezumi
Tsuruchi Bounty Hunter
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