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RPG Information, Toturi Sezaru Edit

Toturi Sezaru

Toturi Sezaru

Toturi Sezaru, the Wolf

Statistics Edit

School/Rank Isawa Shugenja (Void) / 3
Tamori Shugenja / 2
Honor 3.3
Status 9.1
Glory 7.4
Air 4 Earth 3 Fire 4 Water 3 Void 5
Reflexes 4 Stamina 3 Agility 4 Strength 3
Awareness 4 Willpower 6 Intelligence 4 Perception 5

Advantages Edit

Disadvantages Edit

Skills Edit

Calligraphy 3
Courtier 2
Defense 2
Divination 3
Etiquette 2
Investigation 3
Knives 3
Medicine (Wound Treatment) 2
Meditation 4
Spellcraft (Fire Knowledge) 5
Spellcraft (Void Knowledge) 7
Theology 6

Spells Edit

Sezaru possessed all Fire and Void spells as Innate Abilities. He had numerous Innate Abilities from other elements as well.

Major References Edit

  • Four Winds, pages 71-72

RPG Information, the Wolf Edit

Sezaru and his tainted mask

Sezaru, the Wolf

Toturi Sezaru, the Wolf

Statistics Edit

School/Rank Isawa Shugenja (Void) / 4
Tamori Master of the Mountain / 2
Honor 5.5
Status 7.0
Glory 6.0
Air 4 Earth 3 Fire 5 Water 3 Void 5
Reflexes 4 Stamina 3 Agility 5 Strength 3
Awareness 4 Willpower 5 Intelligence 5 Perception 4

Advantages Edit

Disadvantages Edit

Kiho Edit

Soul of the Four Winds, Earth Needs No Eyes, The Body is an Anvil, Buoyed by the Kami, Ride the Water Dragon.

Skills Edit

Athletics 1
Calligraphy (Cipher, High Rokugani) 4
Courtier 2
Defense 3
Divination (Astrology) 3
Etiquette 2
Horsemanship 3
Investigation (Interrogation) 5
Kenjutsu 1
Lore: Elements (Fire, Void) 5
Lore: History 3
Lore: Shadowlands 3
Lore: Spirit Realms 3
Lore: Theology 6
Medicine 3
Meditation 4
Sincerity 2
Spellcraft (Spell Research) 7

Spells Edit

Sezaru has access to any spells he might need, and all of his Void and Fire spells are memorized.

Major References Edit

  • Imperial Histories 2, page 215

RPG Information, Isawa Sezaru Edit

Isawa Sezaru

Isawa Sezaru

Toturi Sezaru, the Wolf

Statistics Edit

School/Rank Isawa Shugenja (Void) / 3
Tamori Shugenja / 2
Master of the Elements / 1
Honor 3.3
Status 9.1
Glory 7.4
Air 4 Earth 4 Fire 4 Water 4 Void 5
Reflexes 4 Stamina 4 Agility 4 Strength 4
Awareness 4 Willpower 6 Intelligence 4 Perception 5

Advantages Edit

Disadvantages Edit

Skills Edit

Calligraphy 3
Courtier 2
Defense 5
Divination 4
Etiquette 2
Investigation 5
Knives 3
Medicine (Wound Treatment) 2
Meditation 4
Spellcraft (Fire Knowledge) 6
Spellcraft (Void Knowledge) 7
Theology 6

Spells Edit

Sezaru possessed all Fire and Void spells as Innate Abilities. He had numerous Innate Abilities from other elements as well.

Major References Edit

  • Four Winds, pages 71-72

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