RPG Information Edit

Herbalism (Intelligence)

Herbalism is the skill of the peasant version of the Medicine. It is used to cure wounds and heal maladies. Instead of acupuncture, it uses herbs. [1] It is considered a Merchant Skill. [2]

External Links Edit


  1. Roleplaying in the Emerald Empire, p. 72
  2. GM's Survival Guide, p. 42

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