Game Master's Survival Guide was a book published in 1999 to help Gamemasters customize their campaigns in the Legend of the Five Rings roleplaying game.
Credits[]
- Writen by: Jim Pinto
- Additional Material by Kevin P. Boerwinkle, Steve Hough, Patrick Kapera, Mike Leader, Mustafa, Ree Soesbee, Rob Vaux, John Wick, Joseph Wolf, Ray Yand
- Game System by David Williams and John Wick
- Art Director: Jennifer Wick
- Cover Artwork: Carl Frank
- Interior Artwork: Cris Dornaus, Liz Danforth, Carl Frank, Daerick Gross, Rob Hinds, Gary Mckee, Jeff Menges, Jennifer Wick
- Maps: Jennifer Wick
- Artwork Prepress: David Agoston, Brendon Goodyear
- Line Developer: Ree Soesbee
- Line Editor: D.J. Trindle
- Editing: Patrick Kapera, Laura Segarra, Alan Smithee
- Interior Layout: Dave Agoston, Brendon Goodyear, Steve Hough, Patrick Kapera, Jim Pinto, Ree Soesbee
Contents[]
Introduction (page 4)[]
- Tasks of a GM
The Book of Earth (page 8)[]
- The Emerald Empire
- Economy
- The Land
- The People
- Habits and Lifestyle
- Names
- Addressing Samurai
- Unclean
- Religion
- Food
Book of Water (page 28)[]
- Assuming the Role
- Methods of Character
- Mechanical Character Design
- Character Option Compilation
Book of Fire (page 48)[]
- Using the system
- Combat Rules
- Character Advancement
- Tools of the Trade
- Optional Rules
Book of Air (page 68)[]
- Path of Blood, pt 4 Fiction
- Samurai Ethics
- Styles of Play
- During the Game
- Troubleshooting
- Handling NPCs
- Creatures of Rokugan
Book of Void (page 110)[]
- Making L5R Your Own
- Campaign Structure
- Advanced Structure
- The First Adventure
- The Great Sleep
Appendix (page 142)[]
- Author's Notes
- Miscellaneous Tables
- Maps